Orbit to ground
Native Flight connects space, atmosphere, landing and walking. Current work brings procedural foliage and rocks to planetary surfaces and refines terrain continuity on moons.
STAR KITSUNEINFO & FUN PROTOTYPES
WELCOME, TRAVELLER
Discover Star Kitsune, explore real engine views, or jump into a free arcade prototype. Choose your own route.
A space exploration project and custom engine in active development.

The full exploration engine is in development. The two browser arcade prototypes are playable now.
THE PROJECT
Star Kitsune brings together an evolving science fiction universe, playable experiments, and the technology that makes them possible. Its engine work connects planetary terrain, spaceflight, walkable environments, procedural spacecraft, and astronomical views.
The project is being built in public-facing pieces. The native desktop engine is the main development focus; the two free browser Raids offer a smaller arcade experience you can try today.
This is a work in progress. Screenshots show development builds; the full exploration experience is not a browser release.
Native Flight connects space, atmosphere, landing and walking. Current work brings procedural foliage and rocks to planetary surfaces and refines terrain continuity on moons.
Photo Mode explores generated celestial subjects, from stellar surfaces to black hole disks and lensing. Camera and optics tools offer another way to experience the universe.
Procedural ships, walkable interiors and surface expeditions bring the scale back to the traveller. The wider project also includes Fair Lands, a shared generated world.
DIRECT FROM THE ENGINE
4K ships, cockpits and interiors. Lossless images.

Native Ship Workshop · 6 November 2026 · 4K
The Wayfarer EX-05 explorer in its Agency livery. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
The explorer’s pilot controls, with joystick, throttle and instrument hardware. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
A cabin seating study inside the explorer’s forward pressure-room section. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
The Ark CV-01 capital carrier, seen from outside. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
A cutaway of the carrier’s forward pressure rooms, rather than a complete capital-ship deck plan. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
The Atlas CF-09 container freighter in its Expedition livery. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
The freighter’s pilot controls, using the shared cockpit hardware. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
The Lifeline SAR-12 cutter in its Rescue livery. Captured in the fleet Workshop.
Native Ship Workshop · 6 November 2026 · 4K
A cutaway of the rescue cutter’s forward interior section. Captured in the fleet Workshop.
Native Flight · Surface study · November 2026
Trees, grass and a parked ship on a generated forest surface. Captured during a controlled wind study.
Native Flight · Ground detail · November 2026
Purple fungal clusters, trees and rocks in a wetland biome. A downward ground-detail development capture.
Native Flight · 1 November 2026
Landed on a generated airless moon, with its parent world overhead. Development interface retained.
Native Ship Workshop · October 2026
Happy Star’s engineering console, inside a three-room station interior prototype.
Native Flight · 31 October 2026
Ordinary flight at 120 km altitude, above the retained planetary world.
Native Flight · 31 October 2026
Walking on the same body. The development interface is left visible.
Native Photo · October 2026
A procedural survey ship, viewed through the native Photo route.
Native Photo · 22 October 2026
A stellar appearance model with surface structure and prominence loops.
Native Photo · 22 October 2026
A black hole’s accretion disk and lensing, viewed through native Photo Mode.Swipe for another view. Tap an image to enlarge it.
Captured in Star Kitsune. Captions identify the route and date; each image represents its own development build. Flight, Photo and Workshop use different viewing modes.
The new fleet views were captured at 3840 × 2160. Gallery images and the enlarged viewer use lossless originals; older captures retain their original source resolution.
Cockpit hardware includes DIY HOTAS by Banjer21 (CC BY 4.0) and Adafruit CAD Parts (MIT). Adapted by Star Kitsune contributors through CAD tessellation, placement and display materials. Full credits and modification notices · Adafruit MIT notice · Original hardware MIT notice · CC BY license.
FUN PROTOTYPES
Two free arcade experiments. No download, account or payment required.
P / Start pauses. Ending a session loses that run’s progress. Preferences stay saved.
UNDER THE HOOD
An engine-neutral C++ core produces the world and simulation data. Native Vulkan, Godot and browser/WebAssembly frontends put those systems to work in different settings.
Development currently centres on the native desktop experience, shared world data, physical terrain and collision, rendering, spacecraft systems, and the tools used to inspect and capture them.
Different modes are at different stages. The browser arcade prototypes are available now; the larger engine and exploration systems remain in development.
A LITTLE STARBLAZE FOR YOUR ORBIT
Galactic Fox: Starblaze Mission v4.2.1, played from our original MIDI notes with a soft synth palette.
Press Play to listen. Nothing starts automatically.
These are rendered MIDI arrangements with the original changing tempo. Vocal lines are played as instruments. The original vocal recording has its own sound.
Also available in both Raids: Pause → Sound → Score. In native Star Kitsune: Settings → Music track → MIDI full or instrumental arrangement.
HELP KEEP THE ENGINES RUNNING
Enjoy the experiments? You can support ongoing Star Kitsune development on Ko-fi.
Support on Ko-fi ↗ (opens in a new tab)The prototypes are free to play. Supporting the project is optional.
← Back to main menuMAKE YOURSELF AT HOME
Reading options for this information hub. These don’t change the arcade’s own display and controls.